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Atom rpg peregon
Atom rpg peregon














It’s the exact same dude and his thugs waiting to take us out, whether working for Hook or Simon. : So after after deciding to work for the other side of the sewer mafia conflict, we’ve had one (1) genuinely different quest, one “other side of the story” quest at the same location, and now that we’re being set up to be eliminated, we’re asked to head to the same bridge and

atom rpg peregon

We can take his head or not, but the drugs are gone now. The dude already handed over the drugs to someone who seemed legit. : I uh actually didn’t screencap the rest of the conversation. Suspicious and stupidly placed though it is, it’s actually an old war victim irrelevant to this quest. : If you’re analyzing each picture with care (why?) you might notice a corpse there. : Why can't we do the same? As a bonus, you don't have to bring the head back with you, bouncing around in your bag with your food rations and photos of your family. Probably didn’t bother showing it off though. In Krasnoznamenny, even the militia is out headhunting criminals. Are you ready to steal a bunch of drugs from our colleagues in crime, and leave them a sign that we mean business? Even someone like Dan can make mistakes when hiring new people. As the organization grows, we'll clean out the deadwood. I'll give it to ya straight, there are a lot of bastards in our ranks right now. : Hey, did you know that your henchman wanted to kill Aurum's women? Hey, you're probably expecting a reward, right? We got you covered. I'm telling you, Hook, we got this operation by the balls! This kid is a real pro. : Well there’s no bribery or speechcraft or intimidation option, so I guess we fight or leave Aurum to his fate. But there actually were talks in the syndicate, about teaching the local bosses a harsh lesson, not only by threatening or killing Aurum. We decided to do that on our own, to grow in the ranks and all that jazz. We were looking for Aurum, but it seems like you found him first You're like some scout or something!

atom rpg peregon

Walk around Peregon, find this cat, and show him what for. Local gangs won't touch him, so we need someone who will in fact touch him. Once they're away from their friends and family, he forces them to become prostitutes or worse, sells them to rich perverts. He likes to chat up poor women from the North, tell them he's got connections to cooking or dry cleaning jobs if they come with him to Peregon or Krasnoznamenny. In Peregon, there's a pimp who calls himself Aurum. You know, to show everyone that we mean business. But bold moves must start with a big boom. Our organization has decided the time is right to push them out of the market. : For too long, the Wastes have been ruled by old coots who lost the plot ages ago.

#Atom rpg peregon free

He won’t re-enter after that, so you’re free to loiter, as long as you only enter and leave while he’s away.Īnyway, let’s go not kill Tawfik Mozambique: : The guard will actually enter the loot room when he first patrols back, so you want to open the door and go about your business for a while.

atom rpg peregon

Nothing particularly gamebreaking, give the ease of getting in. : Hit the hidden door button and loot the bandit stash. As long as we’re here, we can wait for the guard to go talk to one of his friends : The Sewer mafia aren’t really helpful, but they do send us after some Tawfik Mozambique guy – maybe he can be useful. : Once you pick up the gems, Syoma’s men are a fairly frequent random encounter. You CAN get the gems out without any instructions or an explicit quest, which is a nice bit of verisimilitude. : I actually forgot where the hell the gems are, and had to run around looking for them. I have a whole lot of stuff to sell after offscreen deviations from the pacifist way, so that would be handy. : Apparently this actually increases your chance of encountering a wealthy caravan in the wastelands. : Nope, all we find is the most 90’s face ever and (unwittingly) the source of the problem. We are now tasked with investigating the source of the takeover attempt. Our totally freed slave will be probably be happy with the additional lockpicking bonus. :We do pick up Shishak’s keys, unlike TGEK. Nothing we can do to change things one way or the other (kind of a running theme in this update). Going back to Dan’s factory afterwards triggers a takeover attempt by Shishak and his men, which they inevitably lose. : Last time, we handled the elections in Otradnoye. Part 51: Mafia and Criminal Activity Mafia and Criminal Activity














Atom rpg peregon